Games from yesteryears were really real and forthcoming too. Dark cyber punk, dystopia, and no real ending. The protagonists never really made it and died, under mysterious circumstances. And they never came out without a real problem in life. Only after the peril had emerged out of darkness, did we have some light at the end. No wonder that they always contained future shocks, or warnings about the near term. Nobody could have survived th6 without a little excursion out in the open, with shock and awe breaking down my body, bad cold fever. Crocin. See outside the window people in celebration about how concrete the world was or is. Nothing has changed and people still are jealous everywhere. They have arrived at the end of the game, like school has ended. What a feeling it used to be, the sense of security and free world. Just a game no real dystopia out there. But they were watching us back then… Living our simple comfortable lives with no worries.