In volume one, we see our central character, having to face many bosses before it reaches the climax, or the gate keeper, defeating it, thus allowing the master to make an entrance. That’s how the day is saved. This game or Ankh run, restarts every year, taking the central character to newer levels of danger peril and adventure.
I get brused hurt even survive deadly assaults ambushes, says the central character, whom we all are greatful to. The master on meeting gives us a new challenge, several bosses, women men, sacrifices, etc. The final boss or gate keeper won’t let us out of this arena until we defeat it.
Their is no time for fun here. Just keep dying until you reach the end. Or stay trapped inside, retaking boss sub levels, as you go around this place, a daily hunt.
Nobody knows the master whether he is on our side or theirs. But by bringing him in, the game ends. The central character moves on to the next version of the game.